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Playing with friends makes everything go quicker the PlayTorchlight Discord server is a treasure trove of class builds, content, and player-created guides. I disagree with them though, because the endless dungeon is amazing. Some of my friends played through the story and then got bored because they felt like they had nothing else to achieve.
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They have literally called said its the end game designed specifically to be done after act 3. Creating swappable gear sets via fort wardrobes will help you better organize and speed-up your randomized end-game runs. Torchlight III guide: The Fazeer’s Dun’djinn endgame Unlocking the dungeon After finishing Torchlight III ‘s campaign, you’re told to speak with a couple of NPCs to obtain Fazeer’s Dun’djinn as an. For some people (like me,) yes, the game has plenty of content even after the main story. I mean they literally says "This end game experience is designed to allow players who have finished all three Acts to continue to progress and enjoy content from levels 46 onward." Im not sure how much clear you wish it to be. No part of this site or its content may be reproduced. If I'm missing some information, maybe please provide some links to actual information rather than just saying "map no endgame ok" (even though they're typical endgame). Torchlight 2 had a really beautiful end-game, the gold standard until Diablo 3 got its act together by splitting its acts into pieces. oh I remember, Torchlight II, a game that is kinda similar to this one in a few ways (:Īlso a couple weeks ago the devs said we'd have some more information on endgame so it seems to me that this is it. Maps are also endgame content in Path of Exile, Diablo 3 (in a bastardized form) and what else. Originally posted by tukkek:People keep saying maps and contracts aren't endgame but an absolute action-RPG expert like Slaydra seems to think they are: